![]() Note: “Grouping” can be ungrouped by unchecking the box. Note: “Grouping” can be ungrouped by right-clicking again. Right-click on a part in the Parts palette -> Click. If necessary, you can change the draw order on the inspector palette.įurther grouped parts will be able to set the keyform of the draw order in the parameters. The parts’ draw order has a default set value of “500,” but by grouping the parts, the set value becomes effective. The draw order of the ArtMesh in the draw order group is grayed out.Ĭlicking on the ArtMesh inside here will display the draw order within the group, and the other draw orders will be grayed out. By ungrouping, the original global draw order is restored. Within a part that is set as a draw order group, the draw order will be local and the order will be only within that part. In this way, the part itself can be made to behave like a single layer.įurthermore, it prevents unnatural effects such as gradual changes in the draw order, making it easier to manage the order. About Draw Order GroupsĪ draw order group is a function that sets the “Draw Order” for the parts themselves and temporarily sets the objects inside them in the same draw order as the parent group. This page describes the draw order group. Our response to the Cubism Core Vulnerability.How to use Cubism Viewer for Unity (formerly Portable Viewer).Cubism Viewer for Unity (formerly Portable Viewer).Create facial expressions in Animation View.Adjusting the Display Timing of Form Animations (FA).Displaying and Operating the Timeline Palette.Creating Scenes with Background Music and Audio.Automatic Generation of Four Corner Forms. ![]() Keyforms (Parent-Child Hierarchy Movement).Record Parameter Operations and Generate Animations.Preparation for Setting Up Collision Detection.Exporting and Replacing PNG Files (beta).Linking Source Image to Model Guide Image.About Source Image and Model Guide Image.Performance When Working With Models in the SDK.Convert Data From Up to Cubism 2.1 to Cubism 3 or Later Format.File menu > Export texture image (beta) Textures are exported as PNG files. Select the texture you want to export as a PNG file. This will open the Texture Atlas Edit screen. What to Check When the Editor/Viewer Does Not Start Properly Export textures as PNG files from the Texture Atlas Editor.
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